v0.2.1f is the final update of OpenAphid-Engine. The release comes with bug fixes for iOS6 support and performance improvements on Android. The iOS demo project has been revamped by merging separated demos into one single app. It also illustrates the ability to use CoffeeScript and TypeScript to write games with OpenAphid-Engine.
Release notes of OpenAphid-Engine v0.2.1f
- (Android) Adds
fibonacci(30)drops to ~140ms from ~780ms on a Nexus 7, while Java on Dalvik VM takes 280ms～350ms to finish the calculation.
(Android) Improves rendering performance when a texture has premultiplied alpha values.
(Android) Fixes a crash when loading JNI libs on Android 4.0+ devices by using toolchains from Android NDK r8c.
(Android) Demo app has been refined. APK files.
(iOS) Orientation on iOS6 now works correctly.
(iOS) Fixes compilation errors under llvm_4.1.
(iOS) New all-in-one demo app with ARC enabled. Project files.